
The next-gen modding tool for parkitect!
The Challenge
Make an easy to understand modding tool for 3D artists to make mods for Parkitect. Make it so easy that there is no coding needed in the whole procces. Also I wanted to give the users an wide range of possibilities that the tool can do with their models/assets.
The Solution
A couple of Custom Editor Windows added to the Unity Interface. It is an easy to understand tool that is build on top of the game engine that Parkitect is using. The tool is able to export a mod and it should work dirrectly in the game.